Abstract:With the contextualization of artworks in time as an entry point, the work aims to discuss the shift of contemporary interactive art from "creation time" to "interaction time", and the gradual shift of artistic creation practice from "body structure" to "embodied behavior process". The three time characteristics of "continuous, real-time and delay" interactive art are integrated with different levels of temporal structure and rhythm design to explore the embodied design of time elements and participant behavior, and study and analyze the temporal structure in interactive art. With the help of the instrumentality of interactive art and the research context of phenomenology, the perceptual stimulation and the degree and level of interaction between strong and weak brought by interactive art are discussed on the basis of multidisciplinary knowledge, to reveal the creative path and embodied interaction potential of the "process activity" and "inner infinitude" of time elements in interactive artworks. By exploring the aesthetic value of temporality in interactive art, it is expected to provide new perspectives and strategies for the creation of art at the intersection of art and technology.